| Project Description: | 
          Computer Graphics continues 
          to battle the challenging question: "How quickly and effectively can a 
          designer transform a mental concept into a digital object, that is 
          easy to refine and reuse?". If hearing, speech and sight are analogous 
          to the audio IN, audio OUT and video IN of an electronic device, the 
          essence of our problem is that humans don't have an explicit video 
          OUT. The focus of this 
          project is, therefore, to develop new mathematical representations or 
          build upon existing ones, to capture the essence of shape as perceived 
          by designers. |