Noah Lockwood

Picture of Noah Lockwood
I am a Ph.D. Graduate from the the Dynamic Graphics Project lab in the Department of Computer Science at the University of Toronto.

My research focused on novel interfaces for kinematic animation. My supervisor was Karan Singh.

Email: lockwood [at] dgp [dot] toronto [dot] edu


Gestural Motion Editing thumbnail Gestural Motion Editing using Mobile Devices
Noah Lockwood, Karan Singh.
MiG '16: Proceedings of the 2016 ACM SIGGRAPH Conference on Motion in Games.
Finger Walking thumbnail Finger Walking: Motion Editing with Contact-Based Hand Performance
Noah Lockwood, Karan Singh.
SCA '12: Proceedings of the 2012 ACM SIGGRAPH/Eurographics Symposium on Computer Animation.
Biomechanically-Inspired Motion Path Editing thumbnail Biomechanically-Inspired Motion Path Editing
Noah Lockwood, Karan Singh.
SCA '11: Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation.
DirectCam thumbnail DirectCam: A Gestural System for Animatic Creation
Noah Lockwood, Patricio Simari, Patrick Coleman, Karan Singh.
SIGGRAPH '07: Siggraph 2007 Sketches and Posters.


University of Toronto logo Ph.D. Computer Science, 2016, University of Toroto.
Thesis: "Interactive Techniques for High-Level Spacetime Editing of Human Locomotion".

M.Sc. Computer Science, 2006, University of Toronto.
Thesis: "High Degree of Freedom Input and Large Displays for Accessible Animation".

Hon. B.Sc. Computer Science (minor in Classical Civilizations), 2004, University of Toronto.


University of Toronto logo Courses taught (University of Toronto):
CSC209: Software Tools and Systems Programming, Summer 2010.
CSC148: Introduction to Computer Science, Summer 2006.

TAships (University of Toronto):
CSC108, CSC148, CSC120, CSC207, CSC209, CSC320, CSC369.

Training (University of Toronto):
TATP Teaching Fundamentals Certificate (2010)
TATP Advanced University Teaching Preparation (2012)


ILM logo Internships:
I interned at the Research and Development group of Industrial Light & Magic in 2007 and 2008. I worked on the Shared Technology team, developing videogame tools for Lucasarts by adapting ILM's visual effects software.
TFU logo Credits:
Star Wars: The Force Unleashed, 2008, "Shared Tools and Technology".