#include <maya/MIOStream.h>#include <maya/MPxSurfaceShape.h>#include <maya/MPxSurfaceShapeUI.h>#include <maya/MFnNumericAttribute.h>#include <maya/MFnEnumAttribute.h>#include <maya/MPoint.h>#include <maya/MPlug.h>#include <maya/MDrawData.h>#include <maya/MDrawRequest.h>#include <maya/MSelectionMask.h>#include <maya/MSelectionList.h>#include <maya/MDagPath.h>#include <GL/gl.h>Go to the source code of this file.
Classes | |
| class | ISphere |
Defines | |
| #define | MCHECKERROR(STAT, MSG) |
| Macro for ensuring the successful creation of an attribute in Maya. | |
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Value: if ( MS::kSuccess != STAT ) { \ cerr << MSG << endl; \ return MS::kFailure; \ }
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1.4.4