Hello TUX!
A reminder that tomorrow we have a Sanders Series Invited Lecture by Prof.
Mary Lou Maher.
We look forward to seeing you there!
Ali, Daniel, and Tovi
Sanders Series Invited Lecture: Prof. Mary Lou Maher
February 13, 2018. Autodesk MaRS IDEaS Lab, 661 University Ave., Ground
Floor
Lunch reception begins at 12:30 pm. Presentation begins at 1:00 pm.
Designing for Gesture and Tangible Interaction
Interactive technology is increasingly integrated with physical objects that
do not have a traditional keyboard and mouse style of interaction, and many
do not even have a display. These objects require new approaches to
interaction design, referred to as post-WIMP (Windows, Icons, Menus, and
Pointer) or as embodied interaction design. This presentation provides an
overview of the design opportunities and issues associated with two embodied
interaction modalities that allow us to leave the traditional keyboard
behind: tangible and gesture interaction. The presentation starts with an
overview of four design projects which explore the design of tangible
interaction with a reconceptualization of the traditional keyboard as a
Tangible Keyboard, the design of interactive 3D models as Tangible Models,
the design of gesture-base commands for a Walk-up-and-use Information
Display, and the design of a gesture-based dialogue for the willful
marionette art installation. These projects provide a foundation for design
principles for tangible and gesture interaction and a call for research on
the cognitive effect of these modalities.
Bio:
Mary Lou Maher is Professor and Chair of Software and Information Systems at
UNC Charlotte. Dr. Maher's current research interests include: cognitive
effects of embodied interaction modalities, computational and cognitive
models of creativity and curiosity, and design patterns for active learning
strategies in CS education. At UNC Charlotte she has expanded the HCI
program to include an undergraduate and graduate concentration in the CS and
MSIT degrees, and she has established a Graduate Certificate in HCI. While
at the University of Sydney, she created a new undergraduate degree called a
Bachelor of Design Computing. While a Program Director at NSF, she started a
funding program called CreativeIT. She is the author or editor of 10 books
and over 180 publications. Her most recent book, published in 2017 is
Designing for Gesture and Tangible Interaction:
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OUR SPONSORS:
TUX is made possible by the support of our sponsors, Steven Sanders,
Autodesk,
University of Toronto Department of Computer Science, and MaRS.
About MaRS: MaRS is the one of the world's largest urban innovation hubs-a
place for collaboration, creativity and entrepreneurship. Located in the
heart of Toronto's research district, MaRS provides the space, training,
talent and networks required to commercialize important discoveries and
launch and grow Canadian startups.