I am a professor and associate chair, partnerships and innovation, of computer science at the University of Toronto, and the director, research science of Meta’s Reality Labs Research Toronto. My general area of research is the leveraging of computing technology to enable people to live better lives. This work includes the study of human uses of technologies, of basic human needs and capabilities, and the development of technologies to help meet those needs given their capabilities. These technologies include sensing methods, operating system architectures, development platforms, interaction methods, AI systems, and human-AI interaction. Talks about my work in may be found online: haptics & high performance UX, post-WIMP user interfaces, and the symphony of devices.