My research interests span the areas of computer graphics, robotics, and biomechanics, focusing on
building better physically-based models of motion.
This includes designing methods that ease dynamic character animation/control
and understanding how machine learning and optimal control techniques can be leveraged to create human-like motion.
A. Layon, M. de Lasa, R. Playter, S. Talebi, M. LaFiandra,
"Validation of a Load Carriage Simulation",
SAE Digital Human Modeling for Design and Engineering Symposium, Rochester, MI, June 15-17, 2004.
T. Yamamoto, M. Fujita, M. de Lasa, S. Talebi, D. Jewell, R. Playter, M. Raibert,
"Development of Dynamic Gaits for the AIBO Entertainment Robot: Teaching a New Dog Old Tricks",
Proceedings CLAWAR 2001, pp. 695-702, Karlsruhe,
Germany, Sept.24-26, 2001.