I'm an engineer and computer scientist working at Autodesk Canada on improving tools for animators.
I completed my Ph.D. in 2010
under the supervision of Aaron
Hertzmann
at the Department of Computer Science, University of Toronto.
My research interests span the areas of computer graphics, robotics, and biomechanics, focusing on
building better physically-based models of motion.
This includes designing methods that ease dynamic character animation/control
and understanding how machine learning and optimal control techniques can be leveraged to create human-like motion.
A. Layon, M. de Lasa, R. Playter, S. Talebi, M. LaFiandra,
"Validation of a Load Carriage Simulation",
SAE Digital Human Modeling for Design and Engineering Symposium, Rochester, MI, June 15-17, 2004.
T. Yamamoto, M. Fujita, M. de Lasa, S. Talebi, D. Jewell, R. Playter, M. Raibert,
"Development of Dynamic Gaits for the AIBO Entertainment Robot: Teaching a New Dog Old Tricks",
Proceedings CLAWAR 2001, pp. 695-702, Karlsruhe,
Germany, Sept.24-26, 2001.