Lecture Slides
 
  - pdf 
    Lecture1:
    Introduction
- pdf  
    Lecture2:
    Display Technology, Line Drawing
- pdf 
    Lecture3:
    Display Algorithms, Scan Conversion
- pdf 
    Lecture4:
    Polygon Clipping
- pdf 
 Lecture5,6,7:
    Geometric Transformations
- pdf 
    Lecture8:
    Animation I (keyframing)
- pdf 
    Lecture9:
    Cameras and Projection
- pdf 
 Lecture10:
    View volumes and 3D clipping
- pdf 
    Lecture11:
    Surface normals, Back faces, Visibility
- pdf 
Lecture12:
    Z-Buffer, A-buffer, BSP
- pdf 
    Lecture13:
    Illumination
- pdf 
    Lecture14:
    Shading, Color
- pdf 
    Lecture15:
    Ray Tracing, Shadows,
    Global Illumination
- pdf 
    Lecture16,17,18: Curves and Surfaces
- pdf 
    Lecture19: Animation II
- pdf 
    Lecture
  20: Aliasing and Texturing
-        Lecture 21: Conclusion