CSC2521 Winter 2011
Topics in Computer Graphics:
Interactive 3D modeling and fabrication for design.
Interactive approaches to digital 3D modeling have existed for over four decades now. This course look at various existing approaches to interactive 3D modeling and look to combine various techniques to achieve a desired design aesthetic that is also amenable to physical fabrication. The course will focused around design projects where a combined team of design and computer science students will develop, test and use novel interaction techniques to acheive a design goal. The course will study the technical details of the state of the art in approaches to interactive 3D modeling: volume-based and blobby modeling, extrusion and subdivision based modeling, multi-view sketching, analytic 3D drawing, cut-paste-deform-detail, 3D scanning, motion capture and simulation for interactive shape modeling. It will also provide hands-on instruction to the state of the art in devices and techniques for physical fabrication from digital models. Students will be graded based on a technical paper presentation and an interactive modeling project. The course will be run in close conjunction with ARC 3024. About 70% of the class meetings will be common to the two courses. Architecture and computer science students will be paired for a joint course project and will be graded for their design and technical contributions respectively.
Karan Singh (http://www.dgp.toronto.edu/~karan)
Tom Bessai ARC 3024.
- paper presentation (1 or 2 depending on the number of students) 30%
- interactive 3D modeling project (mid-term critique) 30%
- final project presentation 10%
- fabrication and results 20%
- project report (1-2 pager) 10%
The class will meet once a week F 2-4 (first meeting on the 14th in BA 5181, the Dynamic Graphics Project lab http://www.dgp.toronto.edu).
|week1||singh||introduction to interactive 3d modeling|
|week2||bessai, singh||proposed project descriptions|
|week3||bessai||introduction to design|
|week4||singh||sketch interfaces: extrusion-subdivision, multi-view sketching, analytic 3D drawing|
mid-term project critiques
|week7||singh||sculpt interfaces: volumetric and blobby modeling, surface based cut-paste-deform-detail|
fabrication techniques (laser cutter, 3D printer, CNC router, pipe bender tutorials)
history and trends in architectural design
final project presentations
Introduction to design
History and trends in architectural design
Bio-mimicry (Design based on honeycombs, crystals and primitive structures found in nature).
Draping Structures (combining cloth simulation and object design).
Smoke Structures (Exploring the design potential of smoke sheets).
Fault-tolerant structures (Incorporating redundancy into design).
Scales shingles and mosaics (Surface detail for design).