Evangelos (Vangelis) Kalogerakis [pronunciation] - Ευάγγελος (Βαγγέλης) Καλογεράκης |
|||
| email: kalo@dgp.toronto.edu kalo@cs.toronto.edu |
|||
I am a researcher at the Dynamic Graphics Project (DGP) lab and a PhD student at the department of Computer Science at the University of Toronto. I am co-supervised by Aaron Hertzmann and Karan Singh. My current research interests mostly focus on the area of statistical 3D geometry processing and data-driven graphics. I am particularly interested in the development of machine learning techniques for computer graphics, computer vision and virtual reality applications. |
|||
PublicationsList of selected International Journal/Conference publications (peer-reviewed papers) | |
![]() |
Image Sequence Geolocation with Human Travel Priors [PAPER] [PAGE] |
![]() |
Data-driven curvature for real-time line drawing of dynamic scenes [PAPER] [VIDEO][PAGE] |
![]() |
Multi-objective shape segmentation and labeling [PAPER] [VIDEO] |
[animation dataset by Joel Anderson ©] |
Shadowing Dynamic Scenes with Arbitrary BRDFs [PAPER] [VIDEO] |
![]() |
Extracting lines of curvature from noisy point clouds [PAPER][PAGE] |
Shadowed Relighting of Dynamic Geometry with 1D BRDFs [VIDEO] D. Nowrouzezahrai, E. Kalogerakis, P. Simari, E. Fiume Proceedings of the Eurographics 2008 (Short Paper), Crete, Greece, April 14-18 2008 Abstract: We present a method for synthesizing the dynamic self-occlusion of an articulating character in real-time (> 170Hz) while incorporating reflection effects from 1D BRDFs under dynamic lighting and view conditions. We introduce and derive a general operator form for convolving spherical harmonics (SH) occlusion vectors with arbitrary 1D BRDF kernels. This operator, coupled with a compact linear model for predicting SH occlusion over articulating meshes, segments the BRDF and visibility terms of the direct illumination integral. We illustrate our results on a thin-membrane translucency model and the normalized Phong BRDF. |
|
![]() |
Eigentransport for Efficient and Accurate All-Frequency Relighting [PAPER][PAGE] D. Nowrouzezahrai, P. Simari, E. Kalogerakis, E. Fiume Proceedings of the ACM Graphite 2007, Perth, Australia, Dec 2-4 2007 - Best Paper Award Abstract: We present a method for creating a geometry-dependent basis for precomputed radiance transfer. Unlike previous PRT bases, ours is derived from principal component analysis of the sampled transport functions at each vertex. It allows for efficient evaluation of shading, has low memory requirements and produces accurate results with few coefficients. We are able to capture all-frequency effects from both distant and near-field dynamic lighting in real-time and present a simple rotation scheme. Reconstruction of the final shading becomes a low-order dot product and is performed on the GPU. |
![]() |
Robust statistical estimation of curvature on discretized surfaces [PAPER][PAGE] E. Kalogerakis, P. Simari, D. Nowrouzezahrai, K. Singh Proceedings of the Eurographics Symposium on Geometry Processing, Barcelona, Spain, July 4-6 2007 Abstract: A robust statistics approach to curvature estimation on discretely sampled surfaces, namely polygon meshes and point clouds, is presented. The method exhibits accuracy, stability and consistency even for noisy, non-uniformly sampled surfaces with irregular configurations. Within an M-estimation framework, the algorithm is able to reject noise and structured outliers by sampling normal variations in an adaptively reweighted neighborhood around each point. The algorithm can be used to reliably derive higher order differential attributes and even correct noisy surface normals while preserving the fine features of the normal and curvature field. The approach is compared with state-of-the-art curvature estimation methods and shown to improve accuracy by up to an order of magnitude across ground truth test surfaces under varying tessellation densities and types as well as increasing degrees of noise. Finally, the benefits of a robust statistical estimation of curvature are illustrated by applying it to the popular applications of mesh segmentation and suggestive contour rendering. |
![]() |
Folding
meshes: Hierarchical mesh segmentation based on planar
symmetry [PAPER][PAGE] P. Simari, E. Kalogerakis, K. Singh Proceedings of the Eurographics Symposium on Geometry Processing, Cagliari, Italy, June 26-28, 2006 Abstract: Meshes representing real world objects, both artist-created and scanned, contain a high level of redundancy due to (possibly approximate) planar reflection symmetries, either global or localized to different subregions. An algorithm is presented for detecting such symmetries and segmenting the mesh into the symmetric and remaining regions. The method, inspired by techniques in Computer Vision, has foundations in robust statistics and is resilient to structured outliers which are present in the form of the non symmetric regions of the data. Also introduced is an application of the method: the folding tree data structure. The structure encodes the non redundant regions of the original mesh as well as the reflection planes and is created by the recursive application of the detection method. This structure can then be unfolded to recover the original shape. Applications include mesh compression, repair as well as mesh processing acceleration by limiting computation to non redundant regions and propagation of results. |
![]() |
Coupling ontologies with graphics content for Knowledge Driven Visualization [PAPER][PAGE] E. Kalogerakis, N. Moumoutzis, S. Christodoulakis Proceedings of the IEEE Virtual Reality 2006, Virginia, USA, 25-28 March 2006 Abstract: A great challenge in information visualization today is to provide models and software that effectively integrate the graphics content of scenes with domain-specific knowledge so that the users can effectively query, interpret, personalize and manipulate the visualized information. Moreover, it is important that the intelligent visualization applications are interoperable in the semantic web environment and thus, require that the models and software supporting them integrate state-of-the-art international standards for knowledge representation, graphics and multimedia. In this paper, we present a model, a methodology and a software framework for the semantic web (Intelligent 3D Visualization Platform - I3DVP) for the development of interoperable intelligent visualization applications that support the coupling of graphics and virtual reality scenes with domain knowledge of different domains. The graphics content and the semantics of the scenes are married into a consistent and cohesive ontological model while at the same time knowledge-based techniques for the querying, manipulation, and semantic personalization of the scenes are introduced. We also provide methods for knowledge driven information visualization and visualization-aided decision making based on inference by reasoning. |
Academic Services |
Teaching Assistant: |
University of Toronto, CSC 487/2503: Foundations of Computer Vision (September 2009 – December 2009) |
International Journal/Conference paper reviewer: |
IEEE Transactions on Pattern Analysis and Machine Intelligence journal (2009) |
Last update: October 12th, 2009 |








