The Department of Computer Science, Faculty of Arts & Science and Faculty of Medicine are pleased to announce and invite the U of T community to a special lecture by Chris Landreth, a Distinguished Research Artist. The lecture will take place on Wednesday, January 27 at the Bahen Centre for Information Technology, 40 St. George Street, Room 5166 4:15 to 5:15 PM, there will be a Q&A 5:15 – 6:30 PM. RSVP for the event at http://web.cs.toronto.edu/news/landrethlecture.htm.
Bill Polson will be speaking about design patterns in computer graphics at BA 1210 on October 22. The talk begins at 7pm, but doors will open at 6:45.
Bill is currently on leave from Pixar, working on a book on Pipeline Design Patterns, which should be out in mid-2016. At Pixar, Bill was the Director of Industry Strategy, where he was responsible for Pixar’s relationship to the graphics industry. In this role he has shaped the product roadmaps of major graphics software vendors. He is the originator of Pixar’s OpenSubdiv effort, which is redefining how the industry handles high order geometry. Bill has had a number of management roles at Pixar, including Lead of Production Engineering, and Supervising Technical Director of Short Films. Prior to that Bill was a TD and software developer. Bill is active in SIGGRAPH, where he originated the popular new program SIGGRAPH Dailies!
Pipeline Design Patterns
In his talk, Bill will use a simple example to illustrate the common problems of graphics pipelines: getting assets built (in lots of variations), getting them converted to optimized representations and aggregated into shots and levels, and generally carrying edits from modeling through to animation/gameplay and beyond to rendering/display. The talk will discuss the general shape of these problems and their solutions, and will propose some common vocabulary.
On October 13th, MaRS Discovery District will welcome Hrvoje Benko, who will be presenting at TUX. Lunch reception begins at 12:30pm in the Auditorium and the lecture at 1:00pm. Anyone interested in attending should RSVP via email with Grace Chen at firstname.lastname@example.org.
Hrvoje Benko is a Senior Researcher at Microsoft Research. He explores novel interactive computing technologies and their impact on human-computer interaction. In particular, his research interests include augmented reality, touch and gesture-based interfaces, depth sensing, and display technologies. He helped found and lead the Microsoft Touch Mouse project and he has extensively collaborated with the Surface Computing group at Microsoft. He has been active in the human-computer interaction field, authoring more than 50 scientific papers and journal articles, as well as serving as the General Chair (2014) and the Program Chair (2012) of the ACM Conference on User Interface Systems and Technology (UIST). For his publications, he received several best paper awards at both ACM UIST and ACM SIGCHI. Before joining Microsoft, he obtained his PhD at Columbia University. More detail can be found on his website:http://research.microsoft.com/~benko/.
PhD Candidate and DGP member Rorik Henrikson was recently featured in the U of T news, exploring his research. Adopting his early interest in stage, film and television planning, he created Storeoboard – his stereoscopic 3D storyboard software. Storeoboard was recently used by Canadian director and filmmaker Dylan Pearce in the planning of 40 Below and Falling, the first stereoscopic 3D romantic comedy.
You can read more about it here.
Their work on improving the depth-sensing cameras has been published in the New York Times. The article can be found here.
Their work on “Energy-Efficient Structured Light Imaging” has been awarded with the Best Demo Award at CVPR 2015.
Their work on “Energy-Efficient Structured Light Imaging” has been awarded with the Best Demo Award at ICCP 2015.
Ricardo Jota was awarded the Postdoctoral Award for Outstanding Innovation for his research with Tactual Labs.
Congratulations to Jota for the well-deserved recognition!
Read more about the Mitacs Awards Reception and Jota’s work in this press release.
Photo Courtesy of Mitacs. Pictured Above: Ted Mao (Trojan Technologies), Rafael Falcon (University of Ottawa), Linda Gowman (Trojan Technologies), Daniela Tuchel (Royal Roads University), Minister Chris Alexander (Minister of Citizenship and Immigration), Minister Ed Holder (Minister of State, Science and Technology), Stephen Dugdale (Universite INRS), Minister Kerry-Lynne Findlay (Minister of National Revenue), Dr. Rob Annan (interim Chief Executive Officer, Mitacs), Professor Alan Fung (Ryerson University) and Ricardo Jota (University of Toronto).
Dr. Ali Mazalek, Associate Professor of Ryerson University and Georgia Tech will be visiting our lab on Thursday, December 4th. She will be presenting a talk between 11:00 am until 12:30 pm.
Welcome to DGP, Dr. Mazalek!
“Mind, material, and movement: embodying creativity in the digital era”
We are increasingly tethered to a range of pixelated boxes of varying shapes and sizes. These devices are ever present in our lives, transporting us daily into vast information and computational realms. And while our interactions with digital devices are arguably becoming more fluid and “natural”, they still make only limited use of our motor system and largely isolate us from our immediate physical surroundings. Yet a gradual shift in the cognitive sciences toward embodied paradigms of human cognition can inspire us to think about why and how computational media should engage our bodies and minds together. What is the role of physical movements and materials in the way we engage with and construct knowledge in the world? This talk will provide some perspectives on this question, highlighting research from the Synaesthetic Media Lab that supports creativity and expression across the physical and digital worlds.
Dr. Ali Mazalek has spent over 15 years trying to get digital technologies to fit better into her physical world and life, rather than letting them drag her into the pixelated depths of her computer screens. At the same time, she has a deep interest in how computational media can support and enhance creative practices and processes, supporting new forms of expression and new ways of thinking and learning. She is a Canada Research Chair in Digital Media and Innovation and Associate Professor in the RTA School of Media at Ryerson University, as well as Associate Professor of Digital Media at Georgia Tech. Her Synaesthetic Media Lab (
Professor Michael Terry will be presenting a talk on Thursday, November 20th from 11:00 am until 12:30 pm in room BA5187.
Please join us in welcoming Professor Terry!
“Interactive Systems Need to Know How to Read the Web and Watch YouTube”
In this talk, Professor Michael Terry will argue that there is great value in interactive systems that can learn how to accomplish tasks by “reading” web-based tutorials and “watching” how-to videos. He will focus primarily on text-based documents and search queries, and show how techniques from the fields of machine learning and information retrieval can be leveraged to extract streams of “how-to” information from web-based resources and instrumentation logs. These information sources enable a new class of interactive system that is more aware of the tasks it can perform, as well as how to accomplish these tasks. Importantly, this awareness continually evolves and tracks how the user community actually uses the system.
Michael Terry is an associate professor in the Cheriton School of Computer Science at the University of Waterloo, where he co-directs the HCI Lab. His research lies at the intersection of HCI, machine learning, and information retrieval. His current projects include machine understanding of instructional materials, task-centric user interfaces, and interactive machine learning systems designed to assist the digitization and cataloging of millions of biological specimens in London’s Natural History Museum.