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Trends in Research
April 30, 2001 - Number V


Finding Multimedia Online:
Moving Beyond The Hunter/Gatherer

According to monica schraefel, a CITO-supported researcher at the University of Toronto, we are still at the hunter/gatherer stage of Internet use. If a user wants explore a topic, it's up to them to travel the Web, hunting for relevant information and gathering it into some kind of cohesive whole.

The advent of broadband and the explosion in online multimedia only makes this hunter/gatherer approach even more difficult and less effective.

Dr. schraefel's research involves developing a better way to connect users to the content they want. She is currently working on two CITO-supported research projects; one will create the foundation for a seamless, intuitive tool to help users of varying experience find the music they want through a wide scope of information appliances. A second, related project explores how to serve and manage multiple streams of data for immediate, interactive and real-time response via the Internet, all while allowing the user to explore these multiple channels through a highly intuitive interface.

In a recent interview with Trends in Research, she outlined the nature of her research and the impact such technologies might have on both users and industry.

Trends
What are some of the research challenges in terms of creating ways to navigate multimedia content?

monica
Online, you get lists to search. That's only useful if you know what you want. So, we want to give users that data, the music, first. You're interested in finding new music? Ok. Come to this space, and you'll explore the music by listening to the music itself rather than scrolling through lists about it.

Several challenges are: how to model this 'data first' approach - what's to the left or right of the current selection and why? Also, how do we let the user tag something to come back to, and if we do that, what does that tag look like so the user can find it again?

Trends
How does the technology you are suggesting work?

monica
That's part of the research question we are trying to solve. There are four main layers to the development of the technology: the interface and underlying structure that represents and serves the data, the Input/Output devices that let users explore that data, and the file structures, or databases that store the data and the network that responds to requests for that data. Our project creates interesting problems that need to be solved in each of those domains. My grad students, Gonzalo Ramos and Paulo Pacheo and i are working on the interface/interaction domain; Steve Mann and his students are collaborating with us on the Input/Output; Renee Miller and her PhD student Periklis Andristo are starting to work with us on the multidimensional database questions; Michael Murphy and Mark Banbury from Ryerson are collaborating with us and AT&T Research Lab's Jim Snyder to deal with the network/streaming issues; Sony Music Canada is contributing their content and work flow expertise.

Our prototype represents classical music. We picked classical music because it has its own formal system for identification. But that's not particularly useful for someone who wants to investigate classical music and doesn't know a fugue from a paratita. So our approach is to let users hear the music first - like turning on a radio - and then change the dial to tune in more of what suits them.

One of our research challenges is to discover what makes sense for users to be to the left or to the right (or up or down or back and forward) from that current position on the dial. Should "slow" be to the left of where they are and number of instruments up from there, so if the user moves up they get a symphony or down and to the left they get a slow piece with one instrument, and if they pull back they get a slow piece with a guitar instead of a piano? Part of our preliminary work is to get a better idea of how users who don't know the formal music terms describe music so that we can build a better model of what's left of Beethoven, for instance.

Trends
Physically, how do users navigate through the data?

monica
I've been working with Steve Mann, who has developed miniature radar that allows you to use your hand in a high-dimensions space to manipulate the data. You move your hand up if you want to explore the area in depth and pull back a bit for less information. You could move your hand from right to left to change the speed or number of violins in the piece. You manipulate the space until you found something you liked and from there you could select another category to get more information about the artist or to sample other music like this. This is the advantage of mass rather than shelf space. We've also thought about using a rolling shift stick, which might be safer in a car; it depends on where and how it will be used.

Trends
How will technology such as this influence how users interact with and search for information?

monica
Users will approach large amounts of data and explore it first, in the same way that you might pick a book. You go through the bookstore, look at the displays, look at the covers, read the descriptions. You can look at this, music, the same way. It's not a query-based approach; it's a data first approach. As you find something of interest, the information about the data will be there for support, not for access. That is, if you find a piece you like, you might say "who wrote that?" and that information will be available. Indeed, you would be able to click through on that information to find out more about that composer, should you want to do so. Or you might want to find out who the performer is, or what was happening in history. The goal of the system is to give you support in accessing the data, the music, first, and then, if you want, you can investigate information about classification.

Imagine looking through all the posters at the art gallery: if you don't know anything about art, you look through to find something you like. You either take it home and just enjoy it, or you find out who the artist is. Then maybe you look for more work by that artist, and then perhaps as you get into it, if you get into it, you learn about the Impressionist approach to art and so on. If you go on the Web today, you pretty much have to know you want to find Impressionists first or a specific artist. We plan to provide a more human-based approach to the information, and then use the power of the computer to enhance that approach.

Trends
How will this sort of technology affect the music industry as a whole?

monica
Sony is excited about this because it's an opportunity to expose people to music they otherwise may not have known about because it was too hard to access. I'm excited about its potential for foregrounding independent artists. No independent artist has broken through on the Internet.

Few people have the time or motivation to download an artist they've never heard of. The most downloaded material on Napster are the top 40 hits - stuff where users already know the name and the song of the artist they're downloading.

Our approach will allow people to explore music without a high cost of time, travel or purchase to find what they want. Sony is keen again because this system can make it easy for a person to say "hey, I like that; where can I get that?" - which is, we've discovered, one of the top five questions users have about music they don't recognize - and have it available to them then and there, with rich supporting information about the recording, too, should they wish.

This is our test space; if we can make this work for music as we imagine it, then we can translate it to multiple domains. This lets designers from libraries to industry make their catalogues available in meaningful ways - not as lists of names, but as versions of the things themselves. A colleague was recently pointing out how, coupled with 3D, this approach could be used to look for building materials, special mouldings, for renovations. Why not?

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Further Reading

"I Don't Know Much About Music But I Know What I Like When I Hear It"
View a archived Webcast of monica schraefel's presentation at last fall's CITO/OCRI TechTalk Workshop on User Interface Technologies

Dr. schraefel's Website
Complete with information about her research, papers and presentations

Dr. Steve Mann's Website
Dr. Mann collaborates with Dr. schraefel and is best known for his leading-edge work in wearable computing.

 

Trends in Research in a monthly electronic publication for CITO members. CITO is made possible through the financial support of the Province of Ontario through Ministry of Energy Science and Technology's Ontario Centres of Excellence Program. To learn more about CITO, visit our Website - www.cito.ca.

Editor: Tony Florio
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©2001 Communications and Information Technology Ontario

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