Fifth Eurographics Workshop on Sketch-Based Interfaces and Modeling
June 11-13, 2008
|Call for Papers|
|March 17, 2008 (midnight PDT)||
|April 20, 2008||
Notification of Decisions
|May 2, 2008||
Final Papers Due
|June 11-13, 2008||
Although computers are indispensable tools, pencil and paper still reign in the early stages of design in domains such as engineering, architectural design and in the entertainment industry, from 3D animation to video games. Enabled by advances in pen-based computer hardware, digital sketch-based interfaces are emerging as a way to combine the quick and intuitive feel of paper with the advantages of digital technology. However, fully realizing the potential of these sketch-based systems requires effective user interface design and underlying algorithms to analyse the input. Interpreting the users' sketches as advanced 2D or 3D models is a fascinating research area that builds on human perception, shape recognition and geometric modeling techniques. In addition to sketching from scratch, many tasks related to modeling, editing and control can be made more efficient through systems that allow the user to annotate existing data, from text and diagrams to images, videos or 3D shapes.
The workshop will explore models, algorithms and technologies needed to enable effective sketch-based interfaces. It will investigate novel methods for classification and recognition of hand-drawn shapes, and the ways of using these techniques for creating or editing digital models, from text and 2D diagrams to 3D shapes. Likewise, the workshop will explore the application of sketch-based interfaces to domains as diverse as 3D computer graphics and animation, CAD, diagram editing, note taking, etc. Finally, the workshop will welcome empirical user studies aimed at clarifying the nature of sketch-based interfaces and comparing them to other interaction techniques.
Created in 2004, SBIM provides a unique venue for researchers and students interested in sketch-based techniques to interact with one another, share lessons learned, show new results and discuss open issues.
This year, the workshop will be held in Annecy, France, a friendly little town surrounded by the beautiful French Alps. It will take place during the famous Annecy Animation Film Festival and be held back to back with NPAR'2008 (the premier conference for techniques in expressive rendering and animation), encouraging participation in both events. The two-days workshop will include paper presentations (single track), coffee breaks, a social event and invited talks. All are welcome to attend the workshop; submission of a paper is not required for attendance. The proceedings will be published in the EG Workshop series and made available online through the Eurographics Digital Library.
Authors are invited to submit original papers on topics in pen-based 2D and 3D modeling, sketch recognition, and pen-based interface design, including, but not limited to:
* Multimodal interfaces for sketching
* Novel sketch input devices
* Novel pen-based interaction techniques
* Low level ink processing and pen stroke segmentation
* Sketch parsing, classification and recognition
* Sketch-based interfaces for CAD systems
* Sketch-based modeling and editing of 3D shapes
* Sketch-based control of animations
* Sketch-based interfaces for other applications (surface editing, diagram creation, mathematical annotations, games, etc.)
* Rendering techniques for sketch-based systems (NPR)
* Sketches for Medical and Volume data editing
* Sketch-based retrieval of multimedia information
* Usability studies of sketch-based systems
* Studies of the impact of sketching on creativity and design
The workshop is small and provides plenty of time for interaction, so authors of workshop papers are strongly encouraged to provide demos.
Authors are requested to submit original research papers, no longer than 8 pages, with the main body set in Eurographics Conference Paper Format. All submissions are electronic and the review process is double-blind. You can download a set of LaTeX style files from http://egmcp1.cgv.tugraz.at/SRM_SBIM08/templates/latex.zip or an MSWord template.
The online submission site is now open:
Please submit demos by email to Cindy Grimm at (firstname.lastname@example.org).
The subject of the email should say: SBIM2008 demo submission.
The email should contain either a weblink or ftp information from which to download both the demo and any instructions for running the demo.
A sketch-based modeling system competition will be held during the conference, sponsored by Axiatec. The winners will be awarded real objects printed from the digital models created with their system.
General chair: Karan Singh
Paper co-chairs: Christine Alvarado & Marie-Paule Cani
Demos Chair: Cindy Grimm
EG SBIM working group chair: Joaquim Jorge
Marc Alexa, Technical University of Berlin, Germany
Ken Anjyo, OLM Digital, Japan
Loic Barthes, University of Toulouse, France
Alexandra Bartolo, University of Malta
Ronen Barzel, ACM siggraph, USA
Bill Baxter, OLM Digital, Japan
Daniel Cohen-Or, Tel Aviv University, Israel
Mario Costa Sousa, University of Calgary, Canada
Randall Davis, MIT, USA
Pierre Dragicevic, INRIA
Oliver Deussen, Konstanz University, Germany
Julie Dorsey, Yale University, USA
Ellen Yi-Luen Do, Georgia Institute of Technology, USA
Adam Finkelstein, Princeton University, USA
Andrew Forsberg, Brown University, USA
Ken Forbus, Northwestern University, USA
Xavier Granier, INRIA Bordeaux Sud-Ouest, France
Cindy Grimm, Washington University in St Louis, USA
Mark Gross, Carnegie Mellon University, USA
Tracy Hammond, Texas A&M University, USA
Takeo Igarashi, University of Tokyo, Japan
Joaquim Jorge, Instituto Superior Tecnico, Portugal
Prem Kalra, IIT-Delhi, India
Burak Kara, Carnegie Mellon University, USA
James Landay, University of Washington, USA
Edward Lank, Univeristy of Waterloo, Canada
Joseph LaViola Jr., University of Central Florida, USA
Jean-Claude Leon, INP Grenoble, France
M. Gopi, University of California, Irvine, USA
Beryl Plimmer, University of Auckland, New Zealand
Shengfeng Qin, Brunel University, UK
Karthik Ramani, Purdue University, USA
Eric Saund, PARC, USA
Metin Sezgin, University of Cambridge, UK
Michael Shilman, USA
Tom Stahovich, University of California, Riverside, USA
Joelle Thollot, INP Grenoble & INRIA
Michiel van de Panne, University of British Columbia, Canada
Luiz Velho, IMPA, Brazil
Xin Wang, Microsoft Research, USA
Liu Wenyin, City University of Hong Kong
Jamie Wither, INRIA
Brian Wyvill, University of Victoria, Canada
Bob Zeleznik, Brown University, USA
Sun Zhengxing, Nanjing University, China
GERALD SCARFE: DRAWING BLOOD
An illustrated talk by Gerald Scarfe, Britain’s foremost caricaturist, covering more than 40 years of his work: from the Sunday Times to Walt Disney, from Pink Floyd to opera, from rock and roll to ballet and from books to West End theatre.
Born in London, Gerald Scarfe was an asthmatic child who spent much of his time drawing and reading. He established himself as a satirical cartoonist during the early sixties, working for Punch magazine and Private Eye, leading to work in British newspapers and to a 38-year ongoing position as political caricaturist for the Sunday Times. His work has appeared in many other magazines, including The New Yorker, for which he has been a regular contributor for over 12 years. Scarfe has had many exhibitions and one-man shows worldwide – from New York to Osaka. His film work includes designing and directing the animation for Pink Floyd’s The Wall, and he became the only outside artist to design a Walt Disney film when he worked on their animated feature Hercules. He has written and directed many live action and documentary films for the BBC and Channel 4, and has published many books of his work.
Robert J. Lang has been an avid student of origami for over thirty years and is now recognized as one of the world’s leading masters of the art, with over 400 designs catalogued and diagrammed. He is noted for designs of great detail and realism, and includes in his repertoire some of the most complex origami designs ever created. His work combines aspects of the Western school of mathematical origami design with the Eastern emphasis upon line and form to yield models that are at once distinctive, elegant, and challenging to fold. Dr. Lang is one of the pioneers of the cross-disciplinary marriage of origami with mathematics; he has been one of the few Western columnists for Origami Tanteidan Magazine, and has presented several refereed technical papers on origami-math at mathematical and computer science professional meetings. He has consulted on applications of origami to engineering problems ranging from air-bag design to expandable space telescopes.